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AI Insights · Timothy · January 2022

Top 5 Low Poly Games on iOS in Middle East Q4 2021

Discover the performance trends of the top 5 low poly games on iOS in the Middle East during Q4 2021, including insights on downloads, revenue, and active users.

Top 5 Low Poly Games on iOS in Middle East Q4 2021

The fourth quarter of 2021 saw interesting trends for the top low poly games on the iOS platform in the Middle East. The following analysis, based on data from Sensor Tower, highlights the performance of the top 5 games in this category.

Roblox from Roblox Corporation experienced notable fluctuations in weekly revenue, peaking at around $553K in late November and $552K at the end of December. Weekly downloads showed a downward trend initially, from approximately 68.7K to 38.6K by early November, before stabilizing around 42K towards the end of the quarter. The game maintained a steady number of weekly active users, starting at 761K and reaching a peak of approximately 819K by the end of December.

Art of War: Legions by Fastone Games saw a peak in weekly revenue at $26.2K in mid-October, followed by a decline to around $4.7K in mid-December, before slightly recovering to $7.7K by the end of the month. Weekly downloads dropped significantly from 6.1K in late September to around 835 in late November, before slightly recovering to 1.4K by the end of December. The game’s weekly active users decreased from 24.9K at the start of the quarter to around 12.7K by the end.

Idle Lumber Empire - Wood Game published by AppQuantum Publishing Ltd saw a steady increase in weekly revenue, peaking at approximately $6.7K in the final week of December. Weekly downloads peaked at around 9.5K in late November, with a slight decrease to approximately 4.5K by the end of December. Weekly active users followed a similar trend, rising from 2.1K at the start of the quarter to a peak of 13.3K in early December, before settling at around 8.5K by the end of the month.

Tower Clash by 89Trillion had a varied revenue performance, with a high of $2.8K in late October and ending the quarter at approximately $1.3K. Weekly downloads were relatively stable, starting at around 185 and ending at 72 in the last week of December.

Old School RuneScape from Jagex observed a peak in weekly revenue at approximately $2.1K in late November, followed by a decline to around $633 by the end of December. Weekly downloads were relatively low, with a peak of 539 in early November and fluctuating around 30-50 downloads towards the end of the quarter. Weekly active users saw a peak of 846 in early November, before declining to around 399 by the end of December.

These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022